Okay, so I think I have managed to take from Ars Magica the cool aspects of Vis, and the concept of the regio, and simultaneously explaining the origins of the fae and magical creatures (and possibly all life on the planet); and distilling all that down into a fairly simple framework that is very easy to teach someone new to the game. Huzzah!
Since there is a cool chart in this part of the book and I love how well the art represents the concept of the essence crystal, I am going to post images of the pages instead of the raw text. Of course, click for full view.
You may notice a lot of commonality in the effects in the chart. I am open to suggestion, but I just replicated that one bonus type for a lot of different techniques and foci just to fill in the lines. I am going to be spending a lot of time thinking up effects in the future, possibly even shrinking that font and adding more lines.
What do you think? Elegant solutions, no?
What do you think? Elegant solutions, no?
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